Crazy Pong
During the Easter vacation of 2016, I decided it was finally time to dive into Unity3D, a game engine I had just started exploring. And what better way to learn than by actually building a game? On 24/03-2016, I kicked things off by recreating one of my earlier projects - my Pong clone.
With Unity, it didn't take long before I had the game up and running. But I didn't just want to make another Pong clone; my ambition was to give it a twist and experiment with new gameplay ideas. That's how Crazy Pong was born, a fresh spin on the classic with its own chaotic style.
Technical Details
Initial Started | March 24, 2016 |
Latest Release | April 15, 2016 |
Game Engine | Tool | Unity |
Language | C# |
Downloads
Microsoft Windows | |
Version 2.0.0 | April 15, 2016 |
Game | Unity-CrazyPong-v2.0.0-win-x64.zip |